Shoppe Keep to Release in Mid 2017 on Xbox One and PS4


While we originally intended to launch Shoppe Keep for Xbox One and PS4 early this year, we are having to delay the release by a number of months. We’re not ready to reveal an exact date just yet, but we will be releasing Shoppe Keep for consoles in mid-2017.

Sometimes delays can be a bad sign, that a game’s development is in trouble. But in this case, there’s no cause for worry – Shoppe Keep simply needs a little more time to breathe in order to be the best it can be on Xbox One and PS4!

We look forward to seeing all of you Shoppe Keepers later this year.

To keep up to date, follow us on Twitter and like us on Facebook.

March 10, 2017 by Neil Fozzard

New Shoppe Keep Screenshots – Plus win Deluxe Copies

Good day, Shoppe Keepers! We have multiple announcements for you today, from news on the Xbox One and PS4 versions of Shoppe Keep, to an opportunity to win the Deluxe Edition of the game on Steam!

First off, we are announcing that Shoppe Keep will release this April for Xbox One and PS4. The team is hard at work on bringing the game to your living room TV, and we cannot wait for you to get your hands on the game. In the meantime, we have some brand new screenshots from the console versions for you to take a look at:

To make the wait that little less painful, we’re also today launching a competition, where you could win 1 of 15 copies of Shoppe Keep Deluxe Edition on Steam! If you have been looking to upgrade to the Deluxe Edition, featuring the full Shoppe Keep soundtrack, along with a bunch of bonus tracks, now’s your chance. Similarly, if you want to gift the game to a friend, why not enter, and make it look like you splashed out money on them?

Shoppe Keep Deluxe Edition Giveaway - 15 Copies up for Grabs

Good luck, Keepers, and we’ll see you all in April! Make sure to follow us on Twitter and Facebook to keep up to date.

January 19, 2017 by Neil Fozzard

Chapter 2 – Coming Very Soon

If you’ve been enjoying Craft Keep VR, we have some very good news for you! If you haven’t been playing Craft Keep VR yet, now is a greater time than ever to jump in!

Chapter 2, our first large content update will release in its finished state before the year is out. That means that in the coming weeks, you’ll be jumping back into the Keep world and participating in mining, shooting Kobs and much more!

Chapter 1 saw you thrown out of your stall, left in the cold. And so, Chapter 2 starts off in the Forest Pick area, with you needing to need to start off fresh, fulfilling low cost orders for miners at the Moira mines. Moira the Druid has been hard at work keeping the mines free of the Kobs infestation, so many miners want to help out and will ask for swords as replacements for their pickaxes.

The Kobs are a brand new enemy that creep out of the local mines from time to time - shooting them with arrows, or throwing deadly stock at the monsters is recommended. A brand new mining feature will also feature in Chapter 2, as well as some flashy fresh particle effects for enchanted weapons!

Take a look at the brand new screenshots below, and get ready to return to the world of Craft Keep VR later this month!

December 07, 2016 by Neil Fozzard


When you're waiting for a new game to come out, that is as exciting as Craft Keep VR, excitement levels can get pretty high. Well, if this sounds like you, your excitement is about to go overboard! Craft Keep VR is now available to download on Steam! 

Many of you are fans of Shoppe Keep, and this is your ultimate chance to become a part of the world established by that game. That said, Craft Keep VR is a standalone game that everyone can enjoy. You can become completely immersed as a blacksmith-come-alchemist with Craft Keep VR for the HTC Vive. While there's plenty of content to keep you playing as soon as you purchase the game, we will be delivering regular updates that will advance the narrative and add fresh gameplay mechanics. 

Will you be playing Craft Keep VR? You can see me having a blast with the game here, incase you want to see me flailing around for some reason. Much more entertaining is watching Draegast play the game, which you can watch here

Make sure to follow Shoppe Keep on Twitter and Facebook for updates. To join other fans to discuss Craft Keep VR, make sure to use the hashtag #CraftKeepVR.

James Clements

November 11, 2016 by Neil Fozzard

Launch Trailer revealed

We’re now a mere three days away from Craft Keep VR’s launch!

To coincide, we have now released a launch trailer, comparing live-action footage of a staff member (myself, incidentally) playing Craft Keep VR, with the actions in-game.

I know you all want to play it yourselves rather than watching me play it, but this trailer should give you all an even greater idea of what you’ll get upto this Thursday and beyond.

See you all then!

James Clements

November 07, 2016 by Neil Fozzard

Chat with the developer

A Chat with Craft Keep VR Developer Arvydas Žemaitis

As many of you know, we recently announced that Craft Keep VR, a light-hearted fantasy game for the HTC Vive, will be in your hands on 10th November 2016. That’s about one week away, until you can put on your VR headset, and step into the very game that expands upon the Shoppe Keep world!

If you haven’t already checked out the new trailer, go and do that. I’ll wait until you get back, I promise! Aaaand, done? Cool! Ahead of the blacksmith-come-alchemist game’s release, we sat down with developer Arvydas Žemaitis to ask him a few questions.


We began by asking Arvydas how he’d describe Craft Keep VR in a single sentence. “Provide a service to customers as an artisan crafter, and progress through an epic storyline in order to uncover a long forgotten item that has to be created.”

Would I be sacked if I said this didn’t sound cool? Maybe, so I’m a little biased. But, seriously, how cool does that sound?! Not only do you get to provide weapons and potions to fantasy heroes, but you will even go on your own grand adventure, as the Early Access period progresses!


A lot of players, and even developers, are just stepping into the world of VR technology. This is Arvydas’ first foray into VR development, and so he had a little to say about the process.

“Working on a VR title makes you think outside the box. Some effects, for example, are just not viable in VR. Take camera shaking, or panning. Unless we are creating ‘Vomiting Simulator 2017’, then that is exactly what you have to avoid.

When developing a game [for VR], you envision yourself sort of like the architect from The Matrix. What you say goes. It is your world, the AI are your children. You raise them, teach them. In VR we finally can ‘touch’ the worlds we create. It’s as close as possible to proper lucid dreaming where you are in full control of the world around you.”

 Craft Keep – making potions

When asked what core game mechanics he’s most excited about Craft Keep VR players getting to grips with… we feel that Arvydas got a little distracted. But his answer is brilliant nonetheless.

“I look forward to seeing YouTubers drinking their own brewed VR beer and trying to hit a target with a crossbow. Yes - I challenge you.” Honestly, please do send us over any videos of this, YouTubers and Twitch streamers. It’ll make our day at the office just a little better! (You can find our contact details at the bottom of this blog!)

We then tried to get a sneak-peek on Craft Keep VR’s future updates for you all.

“We are launching Craft Keep VR into Early Access, as we had enormous success with Shoppe Keep in regards to community feedback and suggestions. We hope that Craft Keep VR will grow exponentially together with the community as it progresses. Each update should have a new chapter further pushing the storyline, which will include a new environment, new workbench parts, and hopefully some new crafting mechanics.”

 Craft Keep – making arrows

While Craft Keep VR is very exciting, we also realise that a large portion of our audience are Shoppe Keep fans. Because of this, we are launching a new update to Shoppe Keep around the time of Craft Keep VR’s launch on 10th November 2016.

Arvydas had the following to say. “Shoppe Keep is our baby - we love it, cherish it and want to see it go to college. About 5-6 updates have been launched after we announced Shoppe Keep was a finished product, but we still hinted towards some new content for the future. One of them is the Inn.

This Inn will be unlocked by the player and will be upgradable as well, to allow more tired customers to just sit down and have a drink, or eat a steak. Of course the player will be receiving all the revenue for this. In addition, the champion grows ever stronger by each passing day. A new adventure will be available for the champion to best, with all new loot, and a new Druid tier set.

Not counting numerous performance upgrades and other tiny changes/fixes, hopefully we will launch some more content for Shoppe Keep. This is not a DLC – it’s fanservice, as a thank you to the community that has been awesome, from launch, to this very day.”


So if you’re a fan of the Shoppe Keep universe, you have a lot to be looking forward to! Craft Keep VR will launch in Early Access on 10th November (that’s just next week!). To keep up to date with everything Shoppe Keep and Craft Keep VR, make sure to follow us on Twitter and Facebook, as well as Arvydas’ Twitter account for regular updates.

November 02, 2016 by Neil Fozzard